Event: 13) Elapsed time
Action: 4) Create team
Task force: 3HTK+1SAPC+1HTNK
Script: 3) Move to waypoint B
14) Load onto transport
3) Move to waypoint C
42) Force facing
So one team of 3 HTK (filled with E2) and one of team of HTNK+ SAPC will be created at wp A, move to wp B and load onto SAPC, then move to wp C and change facing as expected.
However, when i tried to apply the exact same draft to two locations (have a distance over 25 tiles), the "create team" action cause chaos, for example, we have A1,B1,C1 in loaction 1 and A2, B2, C2 in loaction 2. The team created at A1 will move all the way throught to B2 then finish the loading action and move to C2 then changes facing, the same happens to the team created at A2 as well (In this case, A2-B1-C1). But i want team created at A1 follows the route of A1-B1-C1 and team created at A2 follows the route of A2-B2-C2)
Is there a way to regulate the "create team" action and make it summon the units nearby the wp describled in related script? Or maybe in this case, i should use other actions instead?
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