Works as.. walls. First version very much a work in progress.
Barbed Wire:
Place like a standard structure but can be driven over without harming allies (For the sake of playability) and damages enemy vehicles and heavily damages infantry. Invisible (Cloaked) unless a mobile terrain scanner is deployed nearby (Sensor array) or a vehicle / infantry unit passes over it.
Extremely weak to fire so easily taken out when discovered but deadly to infantry and can take off a third of a tanks health.
Gates:
Open and close like... gates.
