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Tiberian Sun : Lost Relic
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Dupl3xxx
Commander


Joined: 22 Aug 2006
Location: somewhere south of the north pole

PostPosted: Fri Mar 23, 2007 12:34 pm    Post subject: Reply with quote  Mark this post and the followings unread

Looking at the size of cars and more, that is propper size. Very good indeed. DO NOT CHANGE BACK TO ORIGINAL TS SIZE!!!

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Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Fri Mar 23, 2007 2:00 pm    Post subject: Reply with quote  Mark this post and the followings unread

I think they should be a little bit larger... Maybe decrease the, Cyborg commando's size a little bit too, and increase the normal, Cyborgs?

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Dupl3xxx
Commander


Joined: 22 Aug 2006
Location: somewhere south of the north pole

PostPosted: Sat Mar 24, 2007 11:35 pm    Post subject: Reply with quote  Mark this post and the followings unread

hmm, maybe but only maybe.

EDIT: typo

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Last edited by Dupl3xxx on Mon Dec 31, 2007 6:03 pm; edited 1 time in total

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Team Black
Defense Minister


Joined: 25 Sep 2006
Location: Teamblackistan Posts: Over 9000

PostPosted: Sun Mar 25, 2007 6:12 am    Post subject: Reply with quote  Mark this post and the followings unread

there's no shadow on that brown building there..

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gufu
Defense Minister


Joined: 22 Dec 2004
Location: Tiberium Research Center N27

PostPosted: Sun Mar 25, 2007 1:13 pm    Post subject: Reply with quote  Mark this post and the followings unread

Dupl3xxx wrote:
hmm, maybe but only maybe.
Fixed...

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Vefbl4
General


Joined: 07 Feb 2007

PostPosted: Wed Mar 28, 2007 10:21 pm    Post subject: Reply with quote  Mark this post and the followings unread

Yes..all buildings now cast shadows..

Some progress I want to show..some of 20 new buildings I'we made by now..

And btw...I need help from someone that has a nice experience in moding..fixing some bugs..etc.. Razz



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Team Black
Defense Minister


Joined: 25 Sep 2006
Location: Teamblackistan Posts: Over 9000

PostPosted: Wed Mar 28, 2007 10:38 pm    Post subject: Reply with quote  Mark this post and the followings unread

wow, looks good!
...I think though that those might be better at about...half that size.

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SaneDisruption
Cyborg Cannon


Joined: 14 Feb 2007

PostPosted: Thu Mar 29, 2007 12:09 am    Post subject: Reply with quote  Mark this post and the followings unread

no way!!! those buildings are perfect scale, for the love of everything holy, keep the buildings that size!!!!

PS: it looks fantastic Very Happy

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raminator
Commander


Joined: 04 Oct 2005
Location: Bierkasten

PostPosted: Thu Mar 29, 2007 5:59 am    Post subject: Reply with quote  Mark this post and the followings unread

great stuff!

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Oshog
General


Joined: 02 Sep 2005
Location: Sofia, Bulgaria

PostPosted: Thu Mar 29, 2007 12:36 pm    Post subject: Reply with quote  Mark this post and the followings unread

If you continue to make buildings that big, you should move to RA2 or Generals soon #Tongue

Uber work indeed.

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Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Thu Mar 29, 2007 6:26 pm    Post subject: Reply with quote  Mark this post and the followings unread

When i saw that warehouse up above... My Jaw dropped... Honestly... You are great at this stuff, Deniss. Shocked

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ChielScape
General


Joined: 07 Mar 2006
Location: In ur BIOS, Steeln ur Megahurtz!

PostPosted: Thu Mar 29, 2007 6:54 pm    Post subject: Reply with quote  Mark this post and the followings unread

mine as well. still cant find it on the ground.

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IVI
Commander


Joined: 25 Jun 2006
Location: Feilubin

PostPosted: Fri Mar 30, 2007 2:27 am    Post subject: Reply with quote  Mark this post and the followings unread

this mod should be regulated and restricted.... for the sake of people's health #Tongue. my jaw dropped AND almost had a heart attack in amazement.

Great work! Wink

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Vefbl4
General


Joined: 07 Feb 2007

PostPosted: Fri Mar 30, 2007 7:54 am    Post subject: Reply with quote  Mark this post and the followings unread

Ok...I'll try to do that.. #Tongue and I'll try to get more screens...And thank you for your attention!!!True thank you! Smile

I forgot to tell that my mod features a completely new AI witch is completely rewriten..and makes gameplay more randomyzed and I hope interessting..



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Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Fri Mar 30, 2007 1:07 pm    Post subject: Reply with quote  Mark this post and the followings unread

Deniss, Get your ass on MSN! #Tongue

I need to send you some of the Desert maps, i've made for you. Smile
I Beleive they'll be what you desired.

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Oshog
General


Joined: 02 Sep 2005
Location: Sofia, Bulgaria

PostPosted: Fri Mar 30, 2007 7:42 pm    Post subject: Reply with quote  Mark this post and the followings unread

If I may suggest - Deniss, why not remake all TS structures? You have such tallent, that the old stuff looks ugly now.

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Vefbl4
General


Joined: 07 Feb 2007

PostPosted: Fri Mar 30, 2007 10:57 pm    Post subject: Reply with quote  Mark this post and the followings unread

Yes...I'll do that...but firstly I need to make more civilian buildings..

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Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Sat Mar 31, 2007 7:23 am    Post subject: Reply with quote  Mark this post and the followings unread

Oh... And leave the mapping to me, Deniss. Smile

Yeah, re-making the TS structures would be awesome with someone like you doing so, Dude. Wink I'm sure you would definatly please all with your God-like skills. Very Happy

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Vefbl4
General


Joined: 07 Feb 2007

PostPosted: Sun Apr 08, 2007 9:04 am    Post subject: Reply with quote  Mark this post and the followings unread

Just showing some of my work...sorry about the quality of the picture...

Thats a cafe.. Smile MC's cafe .. Very Happy



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Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Sun Apr 08, 2007 2:37 pm    Post subject: Reply with quote  Mark this post and the followings unread

I Think you should send a private message to Banshee, Deniss... Ask him for hosting here... I'm sure he can't so no to a mod like this one. Smile

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Vefbl4
General


Joined: 07 Feb 2007

PostPosted: Fri Apr 13, 2007 7:10 pm    Post subject: Reply with quote  Mark this post and the followings unread


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Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Fri Apr 13, 2007 11:56 pm    Post subject: Reply with quote  Mark this post and the followings unread

...So you can get a forum here, like you did on, FreedomStudios... Rolling Eyes

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Vefbl4
General


Joined: 07 Feb 2007

PostPosted: Sun Apr 15, 2007 7:36 pm    Post subject:   Reply with quote  Mark this post and the followings unread

Aro : forget about it.... Smile

Update..new building...new terrain..



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gufu
Defense Minister


Joined: 22 Dec 2004
Location: Tiberium Research Center N27

PostPosted: Sun Apr 15, 2007 8:32 pm    Post subject: Reply with quote  Mark this post and the followings unread

Why is it Russian? Do you have russian version or something?

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Vefbl4
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Joined: 07 Feb 2007

PostPosted: Sun Apr 15, 2007 9:17 pm    Post subject: Reply with quote  Mark this post and the followings unread

WTF?is it so important to you..yees you damn right..a have...a uber russian..version becase I live in Latvia and its near Russia..omg...that was so important...I shit my self bye...

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gufu
Defense Minister


Joined: 22 Dec 2004
Location: Tiberium Research Center N27

PostPosted: Sun Apr 15, 2007 10:11 pm    Post subject: Reply with quote  Mark this post and the followings unread

Make fire truck shacks... longer... otherwise your pic=W!N

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Rattuskid
Sergeant


Joined: 01 Sep 2003
Location: Jersey,new

PostPosted: Sun Apr 15, 2007 11:26 pm    Post subject: Reply with quote  Mark this post and the followings unread

Gufu is Russian... He's also a demanding noob who doesn't know when he should just take a seat and behave.

Everything looks ace. Don't change a thing.

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OccultSpectre
Cyborg Soldier


Joined: 12 Feb 2007
Location: Somewhere in Spain

PostPosted: Mon Apr 16, 2007 8:49 pm    Post subject: Reply with quote  Mark this post and the followings unread

this mod get better and better! Shocked

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gufu
Defense Minister


Joined: 22 Dec 2004
Location: Tiberium Research Center N27

PostPosted: Mon Apr 16, 2007 10:27 pm    Post subject: Reply with quote  Mark this post and the followings unread

no one loves critisism...

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Oshog
General


Joined: 02 Sep 2005
Location: Sofia, Bulgaria

PostPosted: Tue Apr 17, 2007 12:31 pm    Post subject: Reply with quote  Mark this post and the followings unread

You can't critic awesomeness, gufu. Especially not with your type of spam.

Last edited by Oshog on Thu Apr 19, 2007 3:51 pm; edited 1 time in total

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Vefbl4
General


Joined: 07 Feb 2007

PostPosted: Wed Apr 18, 2007 11:20 pm    Post subject:   Reply with quote  Mark this post and the followings unread

Update...


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gufu
Defense Minister


Joined: 22 Dec 2004
Location: Tiberium Research Center N27

PostPosted: Wed Apr 18, 2007 11:58 pm    Post subject: Reply with quote  Mark this post and the followings unread

realistic... Smile

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Rico
Tiberian Beast


Joined: 01 Nov 2004
Location: Sydney, Australia

PostPosted: Thu Apr 19, 2007 1:03 am    Post subject: Reply with quote  Mark this post and the followings unread

VEFbl4 wrote:
Update...

*Rico has a heart attack, medics are called to revive him* Its bloody awesome Shocked

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Von Kriplespac
General


Joined: 01 Sep 2004
Location: Somewhere

PostPosted: Thu Apr 19, 2007 12:12 pm    Post subject: Reply with quote  Mark this post and the followings unread

Holy...Crap...I think I came at the sight of those structures man... Very Happy

Замечательная работа, товарищ. Smile

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Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Fri Apr 20, 2007 9:50 pm    Post subject: Reply with quote  Mark this post and the followings unread

...Shocked

It just looks so damn, Real! 10 / 10...
Keep up this work, Deniss... Smile

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GeckoYamori
Cyborg Artillery


Joined: 06 Jun 2004
Location: Sweden

PostPosted: Fri Apr 20, 2007 10:24 pm    Post subject: Reply with quote  Mark this post and the followings unread

Tremendous job. The scaling really makes it stand out from the crowd.

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Morpher
General


Joined: 28 Jan 2005

PostPosted: Sun Apr 22, 2007 5:29 am    Post subject: Reply with quote  Mark this post and the followings unread

If the GDI and Nod structures are to scale this could become a very realistic mod, not just in terms of size, but could be coded for more realistic weapons damage and other things like that.

Anyway excellent work so far.

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Oshog
General


Joined: 02 Sep 2005
Location: Sofia, Bulgaria

PostPosted: Sun Apr 22, 2007 4:24 pm    Post subject: Reply with quote  Mark this post and the followings unread

I think realism is also a goal for VEFbl4.

His civilian work is even based on TS renders, showing devastated cities.

Last edited by Oshog on Sat May 26, 2007 7:22 pm; edited 1 time in total

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Elite_Pirate
Grenadier


Joined: 03 Feb 2007
Location: Sweden, Stockholm

PostPosted: Sun Apr 22, 2007 4:57 pm    Post subject: Reply with quote  Mark this post and the followings unread

That size scale owns o.O This mod is shaping up very well. Hm, im really interested in new tiberium sets, do you have plans on making one for the mod, or just use the standard one?

Also, the quality of the buildings rocks.

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Vefbl4
General


Joined: 07 Feb 2007

PostPosted: Sun May 13, 2007 5:43 pm    Post subject:   Reply with quote  Mark this post and the followings unread

hmn...GDI thermonuclear power unit...only 2 of them are buildeble... Smile



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Ickus
General


Joined: 25 Nov 2002
Location: @__@

PostPosted: Sun May 13, 2007 8:26 pm    Post subject: Reply with quote  Mark this post and the followings unread

Wow...

the scale of the buildings style and the detail would make really interesting urban landscapes. very intimidating, cant wait to see the abandon ruined cityscapes. good job Wink

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Tyler Adams
Defense Minister


Joined: 08 Oct 2004
Location: Back in black.

PostPosted: Mon May 14, 2007 12:30 am    Post subject: Reply with quote  Mark this post and the followings unread

Pynk wrote:
Wow...

the scale of the buildings style and the detail would make really interesting urban landscapes. very intimidating, cant wait to see the abandon ruined cityscapes. good job Wink


GDI armor, too..

=D

Please tell me hover tanks are making a return (if it's post-TS mod, don't remember the story)

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Team Black
Defense Minister


Joined: 25 Sep 2006
Location: Teamblackistan Posts: Over 9000

PostPosted: Mon May 14, 2007 12:57 am    Post subject: Reply with quote  Mark this post and the followings unread

My eyeballs just jumped out of their sockets and ran for cover!

this artwork is superb! not only that, but it's an accurate scale as well!
the only think though, is that the pavement needs more diversity - but I'm sure that you've already considered that..
15/10!

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Vefbl4
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Joined: 07 Feb 2007

PostPosted: Tue May 22, 2007 5:48 pm    Post subject: Reply with quote  Mark this post and the followings unread

Ekhm...A kind of railgun that can be mounted only on a GDI powerplants top..becase it drains a loot of power..and the only way to get that amout of enery for shot is to build the turret on the top of power reactor..One of the most strongest weapons in game..only 2 are buildeble.. Smile



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shinji
AA Infantry


Joined: 10 May 2007
Location: NERV headquarters in EVA-01

PostPosted: Wed May 23, 2007 12:03 pm    Post subject: Reply with quote  Mark this post and the followings unread

cool but whats with all the fussed out names Question

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USS EXETER B
Light Infantry


Joined: 16 Mar 2007
Location: On the bridge of the Exeter killing Klingon

PostPosted: Wed May 23, 2007 12:25 pm    Post subject: Reply with quote  Mark this post and the followings unread

Looking good Smile

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4StarGeneral
General


Joined: 14 Sep 2006
Location: Limbo

PostPosted: Thu May 24, 2007 10:47 am    Post subject: Reply with quote  Mark this post and the followings unread

Holy crap! Not only does this disgrace TS...but even Generals, graphics-wise!
There's no word for it...

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DeathMummy
Rocket Infantry


Joined: 07 Apr 2007
Location: Turn Around.

PostPosted: Thu May 24, 2007 10:21 pm    Post subject: Reply with quote  Mark this post and the followings unread

sarpedon wrote:
cool but whats with all the fussed out names Question

There is not any hard words in there, if you don't know what they mean use a dictionary or search engine Rolling Eyes
Brilliant Power plant(and upgrade),civilian structures and the Orca's!!

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Von Kriplespac
General


Joined: 01 Sep 2004
Location: Somewhere

PostPosted: Fri May 25, 2007 12:57 pm    Post subject: Reply with quote  Mark this post and the followings unread

4StarGeneral wrote:
Holy crap! Not only does this disgrace TS...but even Generals, graphics-wise!
There's no word for it...


I fully agree, nothing can describe the epic win in this topic -- Graphic wise.

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Vefbl4
General


Joined: 07 Feb 2007

PostPosted: Sun Jun 03, 2007 1:21 pm    Post subject: Reply with quote  Mark this post and the followings unread

Just a little update...



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