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Alternate Fix For TS Lag Issues
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fr1dd
Civilian


Joined: 02 Jul 2012

PostPosted: Mon Jul 02, 2012 5:18 pm    Post subject: Reply with quote  Mark this post and the followings unread

Krow wrote:
And the owner of the patch also posted it in this forum.


I had a feeling that it must be mentioned somewhere. Escpesially in this forum Very Happy. But I couldn't find it. Neither as a sticky. But it was more of a mentioning than telling. Mostly to reveal what i'm currently using Smile.

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Krow
Commander


Joined: 30 Jan 2010
Location: Malaysia

PostPosted: Mon Jul 02, 2012 6:05 pm    Post subject: Reply with quote  Mark this post and the followings unread

This one. And yeah, Banshee or any other mod should sticky it. I'll bump the topic for sticky.

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deepblue22
Medic


Joined: 05 Dec 2011

PostPosted: Sun Oct 14, 2012 4:45 am    Post subject: Reply with quote  Mark this post and the followings unread


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Lin Kuei Ominae
Seth


Joined: 16 Aug 2006
Location: Germany

PostPosted: Sun Oct 14, 2012 7:21 am    Post subject: Reply with quote  Mark this post and the followings unread


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deepblue22
Medic


Joined: 05 Dec 2011

PostPosted: Sun Oct 14, 2012 8:10 pm    Post subject: Reply with quote  Mark this post and the followings unread

Ah.., there it is. Thx man. Smile

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anthony_g4i
Civilian


Joined: 13 Jun 2008

PostPosted: Thu Jan 30, 2014 8:34 am    Post subject: Reply with quote  Mark this post and the followings unread

fr1dd wrote:
I have tested the Compability Administrator with countless settings and I can not get any improvements.
I also manually added the regkeys in Win7 registry to control the DirectDraw force emulation and they worked but blackscreen followed as result.
But then I used the Command & Conquer Graphics Patcher - http://www.stuffhost.de/files/cnc/CnCPatcher.html and the lag issue totally disappeared.
This patch forces the game to not allocate surfaces in VRAM in the first place.


Work it in Windows Xp Sp3 ????

(It for Yuri Revenge ,,, i need to optimize the framerate in multiplayer)

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