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 Forum index » Other Projects » Alpha Projects » Tiberian Sun - Reform » New GDI Units
Heavy Infantry
Moderators: SuperJoe
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SuperJoe
Commander


Joined: 03 Sep 2009

PostPosted: Fri Jul 16, 2010 9:57 am    Post subject:  Heavy Infantry Reply with quote  Mark this post and the followings unread



Cost: 600
Prerequisite: Barracks, tech center
Role: Anti-armour (both units and buildings)
Strengths: High damage, cannot be crushed by vehicles
Weaknesses: Extremely vulnerable to any type of anti-infantry weapon, very slow speed

These tank shredding infantry units are the backbone of any GDI infantry operation. They can dish out massive amounts of damage to vehicles, but their heavy cannons cannot be used against air targets. Their slow speed, high price and vulnerability make them ideal targets for the enemy, so the Heavy Infantry rely a lot on APCs to carry them safely in and out of the combat zone. They excel in defensive operations, where they are supported by base defences and other units. Add in a medic or two and they become a force to be reckoned with.


Preview of the unit animation:

Last edited by SuperJoe on Tue Jun 11, 2013 11:05 pm; edited 14 times in total

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Fri Jul 16, 2010 11:37 am    Post subject: Reply with quote  Mark this post and the followings unread

Not bad for a flak trooper recolour. The cameo is pretty nice too.
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Vefbl4
General


Joined: 07 Feb 2007

PostPosted: Sun Jul 18, 2010 9:16 am    Post subject: Reply with quote  Mark this post and the followings unread

Awesome.

Cameo looks familiar.
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