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Petroglyph is up for a new game
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OrangeNero
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Joined: 11 Jan 2012

PostPosted: Tue Feb 26, 2013 5:11 pm    Post subject:  Petroglyph is up for a new game Reply with quote  Mark this post and the followings unread


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TiberFCSL
Cyborg Artillery


Joined: 10 Nov 2006

PostPosted: Tue Feb 26, 2013 5:51 pm    Post subject: Reply with quote  Mark this post and the followings unread

But there's no info yet...

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Renegade
Cyborg Artillery


Joined: 21 May 2006
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PostPosted: Tue Feb 26, 2013 6:08 pm    Post subject: Reply with quote  Mark this post and the followings unread

Was there doubt about the victor of WWII?

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OmegaBolt
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Joined: 21 Mar 2005
Location: York, England

PostPosted: Tue Feb 26, 2013 6:30 pm    Post subject: Reply with quote  Mark this post and the followings unread

I think the Nazis won and we're all brainwashed.

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OrangeNero
Commander


Joined: 11 Jan 2012

PostPosted: Tue Feb 26, 2013 6:33 pm    Post subject: Reply with quote  Mark this post and the followings unread

"Victory is a trademark of Petroglyph Games"

LOL maybe I should get the trademark rights on Supremacy. Never hurts to own being supreme or in this case victorious.

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Orac
President


Joined: 11 Jul 2008
Location: New Zealand

PostPosted: Tue Feb 26, 2013 10:15 pm    Post subject: Reply with quote  Mark this post and the followings unread

So..  Petroglyph owns the name "Victory", which is also the name of the studio developing the next C&C.

CONSPIRACY!  CONSPIRACY I TELL YE!

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gufu
Defense Minister


Joined: 22 Dec 2004
Location: Tiberium Research Center N27

PostPosted: Wed Feb 27, 2013 3:14 am    Post subject: Reply with quote  Mark this post and the followings unread

Now, watch as the Video Game is quickly forgotten and only the tabletop version will still be around. And then Petroglyph becomes a tabletop developer.

Just as planned.

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OrangeNero
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Joined: 11 Jan 2012

PostPosted: Wed Feb 27, 2013 3:19 am    Post subject: Reply with quote  Mark this post and the followings unread

well the question is if anyone still needs a WW2 rts after CoH2 is out. That + D-Day fully satisfies my WW2 strategy game need.

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Renegade
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Joined: 21 May 2006
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PostPosted: Wed Feb 27, 2013 5:57 pm    Post subject: Reply with quote  Mark this post and the followings unread

gufu wrote:
Now, watch as the Video Game is quickly forgotten and only the tabletop version will still be around. And then Petroglyph becomes a tabletop developer.

Just as planned.

Can the tabletop version please have a card/event/whatever saying "Internal Error - Victory has encountered an internal error and is unable to continue normally."?


(Roll 1d20 to debug.)

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Volgin
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Joined: 07 Mar 2009

PostPosted: Wed Feb 27, 2013 7:08 pm    Post subject: Reply with quote  Mark this post and the followings unread

Another petroshit game, sadly.

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Martin Killer
Missile Trooper


Joined: 27 Nov 2005

PostPosted: Wed Feb 27, 2013 7:39 pm    Post subject: Reply with quote  Mark this post and the followings unread

Volgin wrote:
Another petroshit game, sadly.

^This.
When I look at their games, sometimes I wonder they would ztype up C&C even more badly than EA.

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Crimsonum
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Joined: 14 Jul 2005
Location: Fineland

PostPosted: Wed Feb 27, 2013 9:43 pm    Post subject: Reply with quote  Mark this post and the followings unread

but petroglph is new west wood!!! ea kiled cnc

tiberium sun is best game 4 ever

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OmegaBolt
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Joined: 21 Mar 2005
Location: York, England

PostPosted: Thu Feb 28, 2013 12:35 am    Post subject: Reply with quote  Mark this post and the followings unread

First thing Crimsonum's ever said that DOESN'T make him sound like a complete 12-year old noob.

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blubb
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Joined: 31 Jul 2005

PostPosted: Thu Feb 28, 2013 2:59 am    Post subject: Reply with quote  Mark this post and the followings unread

bleh, still love UaW, despite the...huge...huuuuuuge performance issue.

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OrangeNero
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Joined: 11 Jan 2012

PostPosted: Thu Feb 28, 2013 2:38 pm    Post subject: Reply with quote  Mark this post and the followings unread

EaW in space <3

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Holy_Master
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Joined: 21 Jul 2004
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PostPosted: Thu Feb 28, 2013 8:41 pm    Post subject: Reply with quote  Mark this post and the followings unread

yeah... i away hate their Game Engine...

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Martin Killer
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Joined: 27 Nov 2005

PostPosted: Thu Feb 28, 2013 9:43 pm    Post subject: Reply with quote  Mark this post and the followings unread

Crimsonum wrote:
but petroglph is new west wood!!! ea kiled cnc

tiberium sun is best game 4 ever


Who cares when most of their games since their creation were a mediocre wannabe RTS/RTT that only gained attention from WW fanboys.

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gufu
Defense Minister


Joined: 22 Dec 2004
Location: Tiberium Research Center N27

PostPosted: Thu Feb 28, 2013 10:21 pm    Post subject: Reply with quote  Mark this post and the followings unread

Well, to be honest, arguably, their first two games were rather good (but not perfect, which is what we expected from a studio full of industry's veterans). Of course once the initial public reaction had calmed down, they just started producing shovelware all around.

I feel bad for Frank, he just isn't using his talent for the best.

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Martin Killer
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Joined: 27 Nov 2005

PostPosted: Thu Feb 28, 2013 11:40 pm    Post subject: Reply with quote  Mark this post and the followings unread

Indeed, Frank is too good for Petroglyph.

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Volgin
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Joined: 07 Mar 2009

PostPosted: Fri Mar 01, 2013 12:04 am    Post subject: Reply with quote  Mark this post and the followings unread

IDK, frank kind of washed up nowadays - None of his stuff even compares to the stuff he's written in Red Alert and Red Alert 2.

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Orac
President


Joined: 11 Jul 2008
Location: New Zealand

PostPosted: Fri Mar 01, 2013 12:31 am    Post subject: Reply with quote  Mark this post and the followings unread

Martin Killer wrote:
Crimsonum wrote:
but petroglph is new west wood!!! ea kiled cnc

tiberium sun is best game 4 ever


Who cares when most of their games since their creation were a mediocre wannabe RTS/RTT that only gained attention from WW fanboys.

You... err...  may not be noticing the massive volume of sarcasm which Crimsonum managed to shovel into his post.

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Nolt
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Joined: 25 Apr 2012
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PostPosted: Fri Mar 01, 2013 1:26 am    Post subject: Reply with quote  Mark this post and the followings unread

I really like to see that they took the time to bombard us with info about that new game in the page mentioned... Looking foward to ignore it.

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gufu
Defense Minister


Joined: 22 Dec 2004
Location: Tiberium Research Center N27

PostPosted: Fri Mar 01, 2013 2:26 am    Post subject: Reply with quote  Mark this post and the followings unread

Volgin wrote:
IDK, frank kind of washed up nowadays - None of his stuff even compares to the stuff he's written in Red Alert and Red Alert 2.


Eh, I didn't really like Viratia, but infiltrator was a good throwback to Red Alert 1/Dune 2000 style.

And then his newest news post on his web site is about a tablet/iPhone game. Welp.

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Martin Killer
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Joined: 27 Nov 2005

PostPosted: Fri Mar 01, 2013 7:36 am    Post subject: Reply with quote  Mark this post and the followings unread

Orac wrote:
Martin Killer wrote:
Crimsonum wrote:
but petroglph is new west wood!!! ea kiled cnc

tiberium sun is best game 4 ever


Who cares when most of their games since their creation were a mediocre wannabe RTS/RTT that only gained attention from WW fanboys.

You... err...  may not be noticing the massive volume of sarcasm which Crimsonum managed to shovel into his post.


I did, I bet Crimsonum isn't newbie enough to write TiberIUM Sun

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Morpher
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Joined: 28 Jan 2005

PostPosted: Fri Mar 01, 2013 12:47 pm    Post subject: Reply with quote  Mark this post and the followings unread

It would be good if the game they made was good.

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freedom fighter
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Joined: 14 May 2009

PostPosted: Fri Mar 01, 2013 4:27 pm    Post subject: Reply with quote  Mark this post and the followings unread

UAW is an underrated game but wasn't really that good anyways. It had some nice features though, and a killer soundtrack to boot.

While we're on the subject of Petro, End of Nations was touted as a  Spiritual Successor to CnC. Well, the only thing I see similar are some unit designs and names, as well as the two playable factions, who are GDI and Nod ripoffs respectively. The game now looks like Dawn Of War and we know how that went with CnC4...

Good thing its F2P Smile

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blubb
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Joined: 31 Jul 2005

PostPosted: Fri Mar 01, 2013 6:07 pm    Post subject: Reply with quote  Mark this post and the followings unread

freedom fighter wrote:
UAW is an underrated game but wasn't really that good anyways. It had some nice features though, and a killer soundtrack to boot.

While we're on the subject of Petro, End of Nations was touted as a  Spiritual Successor to CnC. Well, the only thing I see similar are some unit designs and names, as well as the two playable factions, who are GDI and Nod ripoffs respectively. The game now looks like Dawn Of War and we know how that went with CnC4...

Good thing its F2P Smile



Dawn of War ftw, i'm playing soulstorm again, that was brilliant.

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gufu
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Joined: 22 Dec 2004
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PostPosted: Sat Mar 02, 2013 3:06 am    Post subject: Reply with quote  Mark this post and the followings unread

blubb wrote:

Dawn of War ftw, i'm playing soulstorm again, that was brilliant.


Dear lord, man, you could at least play the better DoW (Dark Crusade) rather than THAT broken mess.

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Orac
President


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PostPosted: Sat Mar 02, 2013 3:36 am    Post subject: Reply with quote  Mark this post and the followings unread

Soulstorm is better once modded.  the SoB glitch kills MP, and dear goodness there is no balance going on for the Dark Eldar.

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blubb
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Joined: 31 Jul 2005

PostPosted: Sat Mar 02, 2013 1:42 pm    Post subject: Reply with quote  Mark this post and the followings unread

Orac wrote:
Soulstorm is better once modded.  the SoB glitch kills MP, and dear goodness there is no balance going on for the Dark Eldar.


whats broken exactly? i'm replaying the campaign currently with adepta sororitas.

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OmegaBolt
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PostPosted: Sat Mar 02, 2013 2:30 pm    Post subject: Reply with quote  Mark this post and the followings unread

Never really played it online but the Sisters of Battle are clearly OP.

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blubb
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Joined: 31 Jul 2005

PostPosted: Sat Mar 02, 2013 2:52 pm    Post subject: Reply with quote  Mark this post and the followings unread

hmm, i love them, but i don't see how they're OP?
maybe, just maybe the repentias are a little OP but what else...? seraphim maybe too, but yeh, it varies, i struggled hard v.s. tau.

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gufu
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Joined: 22 Dec 2004
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PostPosted: Sat Mar 02, 2013 6:01 pm    Post subject: Reply with quote  Mark this post and the followings unread

That's because Tau Stronghold is made of particular cheese, simply because they get constant reinforcements and can get up to 3 of their epic units.

However, I never noticed SoB's to be anyhow above average. They go down to Plasma Guns and Battle Cannons as easily as other MeQs.

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Orac
President


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Location: New Zealand

PostPosted: Sun Mar 03, 2013 3:59 am    Post subject: Reply with quote  Mark this post and the followings unread

There are numerous model glitches and balance irregularities, missing voice lines, and placeholder textures, but those were an issue from Winter Assault onwards.

The SoB get a massively troublesome exploit:

Quote:

1. Build a Listening Post.
2. Build a Holy Icon at said listening post.
3. Cancel the Holy Icon in-production
4. You get back more resources than you paid for the Icon originally.

This generates infinite requisition, and can break the game against players who choose to use it.

I recall the story going that Iron Lore had development troubles, and the Soulstorm that was eventually shipped was untested, being an internal beta.

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blubb
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PostPosted: Sun Mar 03, 2013 5:42 am    Post subject: Reply with quote  Mark this post and the followings unread

oh didn't know of that, meh, well i play it for SP campaigns because i find it amazing, (though sometimes more than tedious (tau))....therefore i find that a bit sad but i wouldn't chose to use the glitch to benefit from it, it wouldn't satisfy me as much as a fair game.

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ApolloTD
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Joined: 19 Nov 2003

PostPosted: Sun Mar 03, 2013 9:05 am    Post subject: Reply with quote  Mark this post and the followings unread

Petroglyph is a fail of a studio, I think EoN proved as much and as far their other recent titles, hardly any big titles and doubtful this revelation of their new game change anything. Reality is, they do worse than WW so whole WW semantics is misguided legacy praise.

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OrangeNero
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Joined: 11 Jan 2012

PostPosted: Sun Mar 03, 2013 6:24 pm    Post subject: Reply with quote  Mark this post and the followings unread

Can you guys who are so spoiled with good rts games please name a few before you continue to hate on Petroglyph? Which btw made one of the best rts games ever Empire at war.

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gufu
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Joined: 22 Dec 2004
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PostPosted: Mon Mar 04, 2013 1:03 am    Post subject: Reply with quote  Mark this post and the followings unread

Supreme Commander
World in Conflict
Starcraft 2
Dawn of War 2

Sadly, the genre as a whole is rather risky, so only a few games are released per year, fewer are good.

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Volgin
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Joined: 07 Mar 2009

PostPosted: Mon Mar 04, 2013 3:02 am    Post subject: Reply with quote  Mark this post and the followings unread

Rise of Nations
Faster Than Light

Also it's not real time but even the worst civ game takes a huge shit on petroglyph.

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blubb
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PostPosted: Mon Mar 04, 2013 5:02 am    Post subject: Reply with quote  Mark this post and the followings unread

supreme commander is good
wic, never played
starcraft/bw/sc 2 are the prime example of a successfull genre game
dawn of war 2 is more like rtt

rise of nations, never played
faster than light is not exactly a pure rts, anyhow it's minimalistic but nice.

westwood did good with the old c&c's such tib dawn, red alert, maybe tum sun in most peoples minds and that mostly because of the setting, RA2 has his share of fans, i don't see westwood "ztyping it up" while they may have their issues, you're better off having these games and enjoying them than loathing a whole company for their "shit products".

i'd throw Dawn of war 1 and expansions into the mix of the discussion, while soulstorm MAY have issues, bleh, i love it and see it as a whole pretty successfull.

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Volgin
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PostPosted: Mon Mar 04, 2013 5:43 am    Post subject: Reply with quote  Mark this post and the followings unread

We're not talking 'bout Westwood, the C&C franchise is unrelated to Petro sans it being their legacy. There are plenty of reasons to shit on Westwood though for the C&C games.

Though... Dawn IMO is the best, far better than RA1 or TS. RA1 is lovely in some regards, but in some aspects I've come to loathe it, namely for giving birth to braindead tactics like the Tank Rush, which became THE big tactic in so many RTS games in the C&C franchise. It distilled that to an artform and sucked away other strategies. I've played plenty of online games of RA2 and TS where I've died to a blitzkrieg of early units. It's like, why bother adding a tech tree when spamming the low-tier battle tanks?

RA1 made and distilled that shit into an artform, and it also created the art of unbalanced sides, which carried on into TS too much. So, ztype RA1. I love it but it definitely isn't wonderful. Also, if you're a detail nazi, RA1 is annoying as hell as far as story and logic.

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Martin Killer
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Joined: 27 Nov 2005

PostPosted: Mon Mar 04, 2013 7:03 am    Post subject: Reply with quote  Mark this post and the followings unread

OrangeNero wrote:
Can you guys who are so spoiled with good rts games please name a few before you continue to hate on Petroglyph? Which btw made one of the best rts games ever Empire at war.


SupCom, Starcraft II, Dawn Of War + Winter Assault.

UaW had broken economy via consuming cows on map that was annoying on multiplayer matchups - honestly game only gained attention cause of "wow Westwood" factor, otherwise it would be next forgotten game. Just forget EoN that is a simple MMO RTS with thrown units without any idea. Petroglyph turns their games into RTS wannabes that will be quickly forgotten

- No base building like in EoN. There is no RTS without base building, ever. Whoever says that in good RTS you might live without structures, please find such a game with living multiplayer or full of mods. You won't find any, they are simply one-hit wonders, good in first weeks after release.

- UaW resource gathering. Hey, let's make a mobile harvester that sucks cows while other factions can't do this.

Good RTS must have both of these - no broken economy, no retarded base building (I place popup t3 defenses in front of you, cause I crawled whole map with power plants), no restrictions to players (grind 20 hours to unlock units), no retarded ideas like Red Alert button when you gonna blow in 5 minutes but you are producing your units 2x faster.

Last edited by Martin Killer on Mon Mar 04, 2013 8:14 am; edited 4 times in total

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Graion Dilach
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Joined: 22 Nov 2010
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PostPosted: Mon Mar 04, 2013 7:16 am    Post subject: Reply with quote  Mark this post and the followings unread

Starcraft sucks. Warcraft was better.

You guys forgot Warzone 2100.

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Orac
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PostPosted: Mon Mar 04, 2013 7:20 am    Post subject: Reply with quote  Mark this post and the followings unread

Warzone 2100 is awesome.

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blubb
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Joined: 31 Jul 2005

PostPosted: Mon Mar 04, 2013 12:42 pm    Post subject: Reply with quote  Mark this post and the followings unread

Volgin wrote:
We're not talking 'bout Westwood, the C&C franchise is unrelated to Petro sans it being their legacy. There are plenty of reasons to shit on Westwood though for the C&C games.

Though... Dawn IMO is the best, far better than RA1 or TS. RA1 is lovely in some regards, but in some aspects I've come to loathe it, namely for giving birth to braindead tactics like the Tank Rush, which became THE big tactic in so many RTS games in the C&C franchise. It distilled that to an artform and sucked away other strategies. I've played plenty of online games of RA2 and TS where I've died to a blitzkrieg of early units. It's like, why bother adding a tech tree when spamming the low-tier battle tanks?

RA1 made and distilled that shit into an artform, and it also created the art of unbalanced sides, which carried on into TS too much. So, ztype RA1. I love it but it definitely isn't wonderful. Also, if you're a detail nazi, RA1 is annoying as hell as far as story and logic.



yeah, you're right about that, recently i've been playing a lot RA1 online with portable RA, it's not bad, ....but....well...it's flooded with stupid ztyping ugly maps....most over bad designed money maps, and the most annoying, really ugly thing i see people do is expanding via....everything, powerplants across the map to an extent at where players try to wall you in with tesla coils...which takes the cake, it looks just too stupid to stay in the game, why would you even do that? i give it that, all of the older cnc's are broken as shit when it comes down to mechanics. in TS there are a lot of good, viable units, but poorly implemented, you need just...well titans, and thats the biggest issue for me trying to re-balance.

and that damn...in every old cnc appearing ztyping tech centre bug, it's not a design choice, it's a ztyping bug that exploits a cheesy way to get high tier tech with half the price and no power costs at all.

Dune 2000, as clustered as the sidebar was, was the most bugfree game in that regard, and the most mechanic focused, still...it was all about mass tank spam, but it was a light on the horizon.

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Zero18
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PostPosted: Mon Mar 04, 2013 12:53 pm    Post subject: Reply with quote  Mark this post and the followings unread

Not RA2. If your tech centre get destroyed, you lose the high-yier units and structures. That's why I like RA2 better than TS or RA1 since it has wayyyyy more features. Upgrade system ftw.

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Holy_Master
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Joined: 21 Jul 2004
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PostPosted: Mon Mar 04, 2013 1:01 pm    Post subject: Reply with quote  Mark this post and the followings unread

- EAW : amazing campaign and conquest mode but land battle is too boring and their alamo engine suck.

- UAW : amazing campaign but i feel like they rush Masari Campaign, skirmish is quite better than EAW only problem is their alamo engine still suck

- EON : try the Alpha not Impress... and it still use Alamo Engine and even worst now it MMO.

[another game]
- supcom is really good but performence problem kill it.

- Wic : i cant find any good about this game everything so slow unit and game play is too generic for my taste IMO this game look good only in screenshot but no so good in real motion...

- Dawn 1 is really fun i love it alot with nearly 10 different faction and each unit look cool and use different. it's one of the best rts i ever play

- Dawn 2 is boring it nearly make me sleep while playing only fun part is survival mode

- COH : even i don't like WW2 game i still like this game too bad it don't allow me to play as Nazi vs Nazi or USA vs USA.

- Warcraft Series : i like WC2 but WC3 is too fast IMO it cause problem to me everytime when my army engage the enemy where everything look chaotic and end too fast before i can micro them to do anything.

- Starcraft : i like both 1 and 2 even both game didn't so different in game play [for noob] but i think blizzard done right to keep the game play as it is because it's starcraft if i want something different just go play another game.

- Sins of Solar Empire ; i love it but too bad i dont have much time to play it since each game really long.

- BFME : BFME2 nearly perfect fantasy rts game for me only problem is resource system+annoy AI if you ever play it you know what i talking about...

- EA C&c : even how suck story they have but i accept their engine , unit list /role design, multiplayer system and balance PWN everything westwood ever done while i love Ra3 the most only c&c 4 that gone wrong.

IMO the best thing Westwood done is Game Setting , Faction World/Environment Design.

however the most annoy about Petroglyph for me is they claim them self as former WW who make C&c but they never intent to make some C&c clone. :p

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OrangeNero
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PostPosted: Mon Mar 04, 2013 5:16 pm    Post subject: Reply with quote  Mark this post and the followings unread

@Holy Master
that list lists up pretty much all I'd list up too. Though some are not RTS games, and many are really old. I'd add Age of Empires 2 and Wargame European Escalation and Z.

So yea when we look at the list it shows pretty clearly that the games from Petroglyph while not being better or among the best are still among the decent titles.

Gotta say its frustrating to be an RTS fan since the only RTS game coming out these days is Starcraft 2 or Wargame which isn't even an rts if we look at it strictly.

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Graion Dilach
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Joined: 22 Nov 2010
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PostPosted: Mon Mar 04, 2013 8:33 pm    Post subject: Reply with quote  Mark this post and the followings unread

Last version of Warzone 2100 is less than 2 months old. And it's entirely free and open.

http://wz2100.net/

What have you said?

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Zero18
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Joined: 10 Dec 2012
Location: I'm too busy conquering the world!

PostPosted: Mon Mar 04, 2013 10:51 pm    Post subject: Reply with quote  Mark this post and the followings unread

Oh my eyes! Cool I think it is bleeding from staring at the awful 3D quality. It is way worse than the voxels I made. Laughing

But I personally like Supreme Commander and some of CnC games. SC2 is very good and large scaled battles.

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