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July Update 2014
Moderators: Zero18
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Zero18
Commander


Joined: 10 Dec 2012
Location: I'm too busy conquering the world!

PostPosted: Wed Jul 02, 2014 11:37 pm    Post subject:  July Update 2014
Subject description: We shall liberate the people from tyrant commies!
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Good day Commanders and Comrades! Announcement for World Domination for July 2014 Update!

Introducing Nexus Carrier, a mammoth vessel that carries up to 3 Nexus Fighter.


Destroyer that comes with Anti-Submarine Helicopter. Destroyer is very well against enemy naval force and is more resistant to incoming torpedo attacks.


AEGIS Cruiser is one of the best anti-aircraft vessel out there. Armed with lethal AA turrets designed to take enemy aircraft with ease.


Riptide LCAC --- Hover Transporter that carries Allied units across the water whereas they can't access it via ground. Riptide LCAC is very fragile and must be protect with unit inside or all the units inside are lost if Riptide LCAC gets destroyed.


And Lastly, Hero dog named Rocket. This hero unit who works with a Promeniemt German Commando named Leon Strauss during the World War 3 from 2027-2037. Rocket is exceptional dog, unlike other common dog that you will see on the battlefield. Rocket have higher speed, comes with designator laser on his left side of face to call in airstrike for hard-to-kill targets, bullet-proof armor that makes him more resistant to death and lastly, he is implanted with resortative nantite that replinishes any wounds he recieves during battlefield that keeps him performing at highest peak.


Also, shifting from Enhancement System to Research System. I've thought about this for a while. The Enhancement System that I initially thought was to limit the players' choices to 4 and only can be placed on Conyard. But issues arises, so I switched to Research System.

What is Research System?

Research System has an Atom-Shaped Symbol on top-left corner of the cameo, which provides permanently upgrade to your force. There is unlimited amount of upgrades that players can have at a time, you can choose to research all, some, or none. However, keep it in your mind, those players who research technologies will have edge over their opponents who don't research.

Example of Research Array System
--- Look at the sidebar ---





A typical Research Technology will cost around $1000 to $3000 depending on how strong these will give buff. You can say that  Research that cost $1000 will give a buff to weak units or T1 units while a Research that cost $3000 will buff strong units / T3 Units or it gives strong upgrade. Additionally, Researching technology will always take x3 of the normal time it takes to complete.

As a good commander, acquiring research will give you edge over your opponents which plays critical role in turning the tide of battle in your favor.

Lastly, I'm seeking for SHP Artists who can create Structures, Infantry for Allied / Soviet / Civilians/Animation exclusively for World Domination Mod.

Want to help World Domination become the best and fun mod to play? Give this mod Feedback, Suggestions, Ideas!

Want to join World Domination Team? Apply here! Freelancers are also welcomed!

That's all for the news, Commanders and Comrades! *Salutes*

_________________
Mod Leader and founder of World Domination


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Vefbl4
General


Joined: 07 Feb 2007

PostPosted: Thu Jul 03, 2014 1:01 pm    Post subject: Reply with quote  Mark this post and the followings unread

Cool units mate!

_________________
Lost Relic[mod]
Lost Relic[game]

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Graion Dilach
Defense Minister


Joined: 22 Nov 2010
Location: Iszkaszentgyorgy, Hungary

PostPosted: Thu Jul 03, 2014 7:33 pm    Post subject: Reply with quote  Mark this post and the followings unread

Learn how to convert Civ3 infanty, then CivFanatics will turn into a treasure mine. And it's not that hard.

_________________
"If you didn't get angry and mad and frustrated, that means you don't care about the end result, and are doing something wrong." - Greg Kroah-Hartman
=======================
Past C&C projects: Attacque Supérior (2010-2019); Valiant Shades (2019-2021)
=======================
WeiDU mods: Random Graion Tweaks | Graion's Soundsets
Maintainance: Extra Expanded Enhanced Encounters! | BGEESpawn
Contributions: EE Fixpack | Enhanced Edition Trilogy | DSotSC (Trilogy) | UB_IWD | SotSC & a lot more...

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Zero18
Commander


Joined: 10 Dec 2012
Location: I'm too busy conquering the world!

PostPosted: Thu Jul 03, 2014 8:12 pm    Post subject: Reply with quote  Mark this post and the followings unread

GD wrote:
Learn how to convert Civ3 infanty, then CivFanatics will turn into a treasure mine. And it's not that hard.


Teach me then.

_________________
Mod Leader and founder of World Domination


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Atomic_Noodles
Defense Minister


Joined: 05 Oct 2011

PostPosted: Thu Jul 03, 2014 11:56 pm    Post subject: Reply with quote  Mark this post and the followings unread

Zero18 wrote:
GD wrote:
Learn how to convert Civ3 infanty, then CivFanatics will turn into a treasure mine. And it's not that hard.


Teach me then.


1) Install Civilization 3 + Expansion Packs

2) Download Flicster

3) Download Civ 3 Infantry in CivFanatics

4) Export the different frames used for the unit to PCX

5) Convert to SHP

6) Profit

_________________
~ Excelsior ~

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Graion Dilach
Defense Minister


Joined: 22 Nov 2010
Location: Iszkaszentgyorgy, Hungary

PostPosted: Fri Jul 04, 2014 9:23 am    Post subject: Reply with quote  Mark this post and the followings unread

You don't even need step 1 from Jem's step-by-step. Start with Step 2.

Exporting should be done into individual frames tho and use Total Commander's Batch Renamer if nothing else.

When I'm in the mood, it takes me like ca. 1-2 hours to convert a single inf - and this includes sequence writing.

_________________
"If you didn't get angry and mad and frustrated, that means you don't care about the end result, and are doing something wrong." - Greg Kroah-Hartman
=======================
Past C&C projects: Attacque Supérior (2010-2019); Valiant Shades (2019-2021)
=======================
WeiDU mods: Random Graion Tweaks | Graion's Soundsets
Maintainance: Extra Expanded Enhanced Encounters! | BGEESpawn
Contributions: EE Fixpack | Enhanced Edition Trilogy | DSotSC (Trilogy) | UB_IWD | SotSC & a lot more...

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Atomic_Noodles
Defense Minister


Joined: 05 Oct 2011

PostPosted: Fri Jul 04, 2014 10:16 am    Post subject: Reply with quote  Mark this post and the followings unread

Yeah but sometimes it helps to have a choice of remap other than sky blue though. Very Happy

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gistop
Stealth Laser Trooper


Joined: 19 Feb 2014
Location: Canada

PostPosted: Sun Jul 06, 2014 2:47 am    Post subject: Reply with quote  Mark this post and the followings unread

what... it's that easy?
wait... what about shadow frames and such?

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Atomic_Noodles
Defense Minister


Joined: 05 Oct 2011

PostPosted: Sun Jul 06, 2014 4:40 am    Post subject: Reply with quote  Mark this post and the followings unread

Civ3 has Transparency support so they just have 1 set of frames. (No need for a second set of frames for the shadows)

So you'll have to recolor those translucent shadows to a solid color and add in the shadow frames for when you convert to SHP

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gistop
Stealth Laser Trooper


Joined: 19 Feb 2014
Location: Canada

PostPosted: Mon Jul 07, 2014 4:24 am    Post subject: Reply with quote  Mark this post and the followings unread

Aren't they at the wrong angle?

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Atomic_Noodles
Defense Minister


Joined: 05 Oct 2011

PostPosted: Mon Jul 07, 2014 2:03 pm    Post subject: Reply with quote  Mark this post and the followings unread

If you mean the shadows just mirror them. The Sun in Civ 3 is from the right so shadows are cast on the left side of the screen.

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