Posted: Sat Jan 17, 2004 6:46 am Post subject:
YOU'RE STILL NOT DONE? WTFLOLZ
It's been like...*counts on fingers* 3-4 years since I joined and you guys STILL dont have any real hard progress. Oh well the longer you wait the better it will be!
In any case. Im atill around and im doing my own thing for all of you who know me but didnt know I still exist....if...that sentance made sense....yes....YES IT DID. JUST FORGET IT, THE JOKES OVER ANYWAYS JEEZE.
Also Known As: banshee_revora (Steam) Joined: 15 Aug 2002 Location: Brazil
Posted: Sat Jan 17, 2004 1:37 pm Post subject:
It's not that simple, Yoshi. Other than splits, we had to do a lot of work in this site, a lot of work for this community, helped many mods in many ways (specially the ones hosted here), research a bunch of things (specially how to do all that infantry ), learning GMAX/3DsMax and I'm studying in 2 universities... also some disorganization helped as well and Sk8erkid is not a genious to finish the whole mod while he helps inumerous other mods at the same time (including yours). We are humans, not Gods.
This month we decided to definitelly priorize PPM:Final Dawn and finish it in steps. The first step is The Foundation Of TDL campaign. If you wanna help with few buildings, or infantry or voxels... please, PM me, so I can give you further info on what we need. QUICK_EDIT
This month we decided to definitelly priorize PPM:Final Dawn and finish it in steps. The first step is The Foundation Of TDL campaign. If you wanna help with few buildings, or infantry or voxels... please, PM me, so I can give you further info on what we need.
Also Known As: banshee_revora (Steam) Joined: 15 Aug 2002 Location: Brazil
Posted: Thu Feb 19, 2004 11:21 pm Post subject:
still no progress? Don't be blind, fool . We have just not announced, but we've made several models, some civilians, some cool new terrain stuff and much more. Don't worry, we will show everything in the right time . QUICK_EDIT
Joined: 10 Aug 2003 Location: Laughing at Donald Trump in a rather flat place
Posted: Fri Feb 20, 2004 3:07 am Post subject:
mmm....
Terrain...
and the secret on how to add a bugless new side...
so banshee (or sk8erkid) , how do you do that?
(i can feel my tricks not going to work...) _________________ Tiberian Station
Image guy on the Dune Sun\
- Peace - Through - Wossname - QUICK_EDIT
Btw, Banshee... You remember what I was talking to you about yesterday? I know you have new terrain you need to put ingame, and you know I do too... So the way I see it, until one of us finds a way to make new TEM's, both of us are screwed .
So habout gettin to work on that TEM function of SHP builder? _________________ Over and out,
~FinalMoon QUICK_EDIT
Also Known As: banshee_revora (Steam) Joined: 15 Aug 2002 Location: Brazil
Posted: Fri Feb 20, 2004 5:21 pm Post subject:
I talked to Sk8erkid about it also, but I will need to study the TMP format first and find out if it's possible to make a usage of SHP data for TMP... QUICK_EDIT
Joined: 10 Aug 2003 Location: Laughing at Donald Trump in a rather flat place
Posted: Fri Feb 20, 2004 10:44 pm Post subject:
well, just don't hog this knowlage to youreself if u find out how... _________________ Tiberian Station
Image guy on the Dune Sun\
- Peace - Through - Wossname - QUICK_EDIT
Well if you have all this progress, I think you guys should at least post more, so oblivious innocent bystanders like myself will know you guys are still hard at work _________________ Green FTW omglol QUICK_EDIT
Also Known As: banshee_revora (Steam) Joined: 15 Aug 2002 Location: Brazil
Posted: Thu Mar 11, 2004 4:53 pm Post subject:
true... but I'm being lazy recently (btw, another infantry done and some voxels worked on during this time + the civilian building from meselfs) QUICK_EDIT
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