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Tesla Cruiser
Moderators: Zero18
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Zero18
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Joined: 10 Dec 2012
Location: I'm too busy conquering the world!

PostPosted: Fri Mar 13, 2015 3:35 pm    Post subject:  Tesla Cruiser Reply with quote  Mark this post and the followings unread



Life: 600
Speed: 6
Armor: Medium Plating
Firepower: 50 x 2
Primary: Tesla Bolt
Cost: 1250
Strong vs: Infantry
Weak vs: Armor / Aircraft
Requirements: Soviet War Factory + Soviet Radar
Restrictions: U.S.S.R
Special: Every third attack that Tesla Cruiser fires, the fourth attack will cause Tesla Chain which deals 50% of base damage and can hit up to two targets at same time. At Elite Level, this will trigger every second attack and will hit up to three targets at same time.
Special: Can activate Shock Shield which reduces all incoming damage taken but disables the weapon and causes Tesla Cruiser to move 25% slower.

Tesla Cruiser is available to U.S.S.R only. Boasting with two powerful Tesla Guns which directs all the electric forward to release jolt of electric to deal damage. Tesla Cruiser also comes with Shock Shield which can be deployed when ordered to do so. The Shock Shield will form a static field around Tesla Cruiser which is considerable strong enough to weaken and rise the temperature of internal objects and projectiles to bits. The hull of Tesla Cruiser however is designed to resist the intense electric and is equipped with Anti-E.M.P device.

Additional Information

  • Gain Armor and Speed Bonus.
  • 33% Survivor Rate at Rookie Level.
  • 50% Survivor Rate at Veteran Level.
  • 75% Survivor Rate at Elite Level.
  • Immune to E.M.P
  • Can deploy Shock Shield but reduces speed and disables firing.

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Zero18
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Joined: 10 Dec 2012
Location: I'm too busy conquering the world!

PostPosted: Fri Mar 13, 2015 3:37 pm    Post subject: Reply with quote  Mark this post and the followings unread

I'm satisfied with this. Entirely based on my sketch. Very Happy

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Graion Dilach
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Joined: 22 Nov 2010
Location: Iszkaszentgyorgy, Hungary

PostPosted: Fri Mar 13, 2015 4:07 pm    Post subject: Reply with quote  Mark this post and the followings unread

Now that is among the most funkiest weapon designs I ever seen. Not certain if I'd sell it as a *Tesla coil*, feels moreso a railgun device to me but still great job regardless.

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"If you didn't get angry and mad and frustrated, that means you don't care about the end result, and are doing something wrong." - Greg Kroah-Hartman
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Darkstorm
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Joined: 20 Jan 2008
Location: Texas

PostPosted: Fri Mar 13, 2015 4:14 pm    Post subject: Reply with quote  Mark this post and the followings unread

I assume it's based of the same concept that MO's Tesla Tank was based off of?

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Graion Dilach
Defense Minister


Joined: 22 Nov 2010
Location: Iszkaszentgyorgy, Hungary

PostPosted: Fri Mar 13, 2015 4:20 pm    Post subject: Reply with quote  Mark this post and the followings unread

The KateNash coil design is bloatware, the guy has no knowledge of capacitors themselves. Mainly the fact that capacitors are two coils close together. However actual Tesla interpretation is that the target assumes the role of the second coil.

_________________
"If you didn't get angry and mad and frustrated, that means you don't care about the end result, and are doing something wrong." - Greg Kroah-Hartman
=======================
Past C&C projects: Attacque Supérior (2010-2019); Valiant Shades (2019-2021)
=======================
WeiDU mods: Random Graion Tweaks | Graion's Soundsets
Maintainance: Extra Expanded Enhanced Encounters! | BGEESpawn
Contributions: EE Fixpack | Enhanced Edition Trilogy | DSotSC (Trilogy) | UB_IWD | SotSC & a lot more...

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Zero18
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Joined: 10 Dec 2012
Location: I'm too busy conquering the world!

PostPosted: Fri Mar 13, 2015 4:20 pm    Post subject: Reply with quote  Mark this post and the followings unread

Tesla Cruiser Gun Animation.

And yep Darkstorm. Though I had to sketch up myself to adapt things around that would be easier to do so.


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Krow
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Joined: 30 Jan 2010
Location: Malaysia

PostPosted: Fri Mar 13, 2015 4:29 pm    Post subject: Reply with quote  Mark this post and the followings unread

ztyping cool.

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PillBox20
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Joined: 28 Sep 2013
Location: Plovdiv, Bulgaria.

PostPosted: Fri Mar 13, 2015 11:03 pm    Post subject: Reply with quote  Mark this post and the followings unread

Zero18 wrote:


Smart. Smile

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Atomic_Noodles
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Joined: 05 Oct 2011

PostPosted: Sat Mar 14, 2015 7:30 am    Post subject: Reply with quote  Mark this post and the followings unread

Too bad the shooting will stutter since Burst=2 causes it to start over for the second shot.  Razz

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PillBox20
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Joined: 28 Sep 2013
Location: Plovdiv, Bulgaria.

PostPosted: Sat Mar 14, 2015 8:01 am    Post subject: Reply with quote  Mark this post and the followings unread

Charge Turret like the Prism Tank?

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"If it ain't broke, don't fix it."
"If you are loyal to everybody, can you truly be loyal to anybody?"
Ares Documentation: http://ares-developers.github.io/Ares-docs/
My YouTube Channel: https://www.youtube.com/channel/UCtxeQoEM_iVd-F-xUIwleyQ
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Graion Dilach
Defense Minister


Joined: 22 Nov 2010
Location: Iszkaszentgyorgy, Hungary

PostPosted: Sat Mar 14, 2015 10:06 am    Post subject: Reply with quote  Mark this post and the followings unread

How else would you use it, Pillbox? Jem said exactly that.

_________________
"If you didn't get angry and mad and frustrated, that means you don't care about the end result, and are doing something wrong." - Greg Kroah-Hartman
=======================
Past C&C projects: Attacque Supérior (2010-2019); Valiant Shades (2019-2021)
=======================
WeiDU mods: Random Graion Tweaks | Graion's Soundsets
Maintainance: Extra Expanded Enhanced Encounters! | BGEESpawn
Contributions: EE Fixpack | Enhanced Edition Trilogy | DSotSC (Trilogy) | UB_IWD | SotSC & a lot more...

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PillBox20
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Joined: 28 Sep 2013
Location: Plovdiv, Bulgaria.

PostPosted: Sat Mar 14, 2015 11:53 am    Post subject: Reply with quote  Mark this post and the followings unread

I once made an animation for a tesla unit that was playing all the time.

Either that or a charge turret.

_________________
"If it ain't broke, don't fix it."
"If you are loyal to everybody, can you truly be loyal to anybody?"
Ares Documentation: http://ares-developers.github.io/Ares-docs/
My YouTube Channel: https://www.youtube.com/channel/UCtxeQoEM_iVd-F-xUIwleyQ
PillBox20's Red Alert 2 Mod: http://www.moddb.com/mods/pillbox20s-red-alert-2/downloads/pillbox20s-red-alert-2-version-02

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Zero18
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Joined: 10 Dec 2012
Location: I'm too busy conquering the world!

PostPosted: Sat Mar 14, 2015 12:42 pm    Post subject: Reply with quote  Mark this post and the followings unread

Atomic_Noodles wrote:
Too bad the shooting will stutter since Burst=2 causes it to start over for the second shot.  Razz


Hmm, I will figure out something about that. Wink

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Atomic_Noodles
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Joined: 05 Oct 2011

PostPosted: Sat Mar 14, 2015 1:23 pm    Post subject: Reply with quote  Mark this post and the followings unread

There's nothing you can do about it aside from making it a single shot weapon. You can also see this stutter in MO's Tesla Cruiser as well. The only other option is to make it a Gatling Unit with a looping attack with that HVA Trick the Chinese Modders use to animate treads. (Shrink each frame to 0.0) then make it a constantly firing tesla unit.

This also further makes you unable to use DeployLogic and adding multiple workarounds for weapons. (Adding in the report on the Muzzle Flash) or a Looped Sound Effect on the Weapon itself.

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