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TDL Engineer... finished
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the_kid
Cyborg Informer


Joined: 14 Sep 2002
Location: Las Vegas, Nevada, United States of America

PostPosted: Fri Feb 20, 2004 4:55 am    Post subject:  TDL Engineer... finished Reply with quote  Mark this post and the followings unread

well, I finished it the other night, and i just now implimented it into the game, and I must say, it looks pretty good. (concidering I made it, the kind of all n00bs)

I've included a pic of some of the screenshots I took, and I've also included a zip with the files necessary for you to view it in-game... so just unzip to the main directory, and it replaces the engineer. (oh man, I've been teachen n00bs for too long, you guys have known that for years)

I think you should view it ingame, cuz it looks pretty cool, especially at lower game speeds, although the crawling frames are all fucked up... Thanks BS SHP Builder! Auto shadows my ass, his feet are at his head... so untill the autoshadows feature is fixed this is what we are stuck with... sorry.



tdlengineer.gif
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tdlengineer.gif



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Formerly active PPM modder (maps, voxels, sprites) and Webmaster of C&C Central in the early 2000's on the Origin/Revora network.

Last edited by the_kid on Sat Feb 21, 2004 4:09 am; edited 1 time in total

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the_kid
Cyborg Informer


Joined: 14 Sep 2002
Location: Las Vegas, Nevada, United States of America

PostPosted: Fri Feb 20, 2004 4:57 am    Post subject: Reply with quote  Mark this post and the followings unread

oh, that reminds me, I found one graphical error (besides the crawling shadows), which I will fix up when I have the chance...

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Formerly active PPM modder (maps, voxels, sprites) and Webmaster of C&C Central in the early 2000's on the Origin/Revora network.

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The DvD
TiberiumWeb.com Webmaster


Joined: 30 Dec 2002
Location: Netherlands

PostPosted: Fri Feb 20, 2004 10:19 am    Post subject: Reply with quote  Mark this post and the followings unread

is it a CTECH with a bag? Looks pretty cool..

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Fri Feb 20, 2004 12:19 pm    Post subject: Reply with quote  Mark this post and the followings unread

it's a good start... now we need to make it look like a shiner... something easily done by colour replacement thing from bs shp builder...

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TerroR
General


Joined: 25 Aug 2002
Location: UK

PostPosted: Fri Feb 20, 2004 1:56 pm    Post subject: Reply with quote  Mark this post and the followings unread

Cool, musta taken ages

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FinalMoon
Cyborg Cannon


Joined: 21 Apr 2003

PostPosted: Fri Feb 20, 2004 3:52 pm    Post subject: Reply with quote  Mark this post and the followings unread

Actually that probably didn't take very long compared to making a whole new infantry unit, that's mostly just the tratos image. I'm not complaining though, infantry SHP's are VERY time consuming, even doing just this is an achievement.

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Fremen5
Commander


Joined: 10 Aug 2003
Location: Laughing at Donald Trump in a rather flat place

PostPosted: Fri Feb 20, 2004 10:50 pm    Post subject: Reply with quote  Mark this post and the followings unread

so your'e also jumping on the different-type-of-engineer-bandwagon?

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Tiberian Station
Image guy on the Dune Sun\
- Peace - Through - Wossname -

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Fri Feb 20, 2004 11:14 pm    Post subject: Reply with quote  Mark this post and the followings unread

each side will have an specific type of engineer...

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Fremen5
Commander


Joined: 10 Aug 2003
Location: Laughing at Donald Trump in a rather flat place

PostPosted: Fri Feb 20, 2004 11:49 pm    Post subject: Reply with quote  Mark this post and the followings unread

wow, i'm implementing that in my mod also! Laughing
small world, i guess?

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Tiberian Station
Image guy on the Dune Sun\
- Peace - Through - Wossname -

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the_kid
Cyborg Informer


Joined: 14 Sep 2002
Location: Las Vegas, Nevada, United States of America

PostPosted: Sat Feb 21, 2004 4:16 am    Post subject: Reply with quote  Mark this post and the followings unread

AHHHH, Public forum! Sorry Banshee. Maby if I had access to the hidden forums this wouldn't be a problem, I removed the file though... only the screenshot remains, but I've sent Logan the shp... although like I"ve said before the shadows need fixen BAD.

It took me a while to make cuz I"m so damn lazy, it was like a total of 300 frames, but I didn't have to do any combat frames so I only edited like 250 of them...

I don't know how many of you have seen Finalmoon's INF shp's but they are awesome! BTW, that reminds me, I would like to use your (finalmoon) shotgun grunt inf shp and your black hand sniper shp in my secret project... If you don't want me to thats fine as well...

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Formerly active PPM modder (maps, voxels, sprites) and Webmaster of C&C Central in the early 2000's on the Origin/Revora network.

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FinalMoon
Cyborg Cannon


Joined: 21 Apr 2003

PostPosted: Sat Feb 21, 2004 11:31 pm    Post subject: Reply with quote  Mark this post and the followings unread

Thanks ^^ It's about time somebody bragged on me Wink.

I'd like to get back to making them if Banshee will ever update the SHP Builder to my specifications.

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~FinalMoon

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Sun Feb 22, 2004 1:17 am    Post subject: Reply with quote  Mark this post and the followings unread

* i hope one day people understand that I'm just a human #Tongue*

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FinalMoon
Cyborg Cannon


Joined: 21 Apr 2003

PostPosted: Sun Feb 22, 2004 2:40 am    Post subject: Reply with quote  Mark this post and the followings unread

Human?!?! You're Banshee! Wink

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~FinalMoon

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