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Twisted Insurrection: Patch 0.6.2 Available
Moderators: Aro, Crimsonum, ErastusMercy, Lin Kuei Ominae, ^Rampastein
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Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Tue Nov 22, 2016 5:09 pm    Post subject:  Twisted Insurrection: Patch 0.6.2 Available
Subject description: Auto-update via the Twisted Insurrection client.
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Thanks for all of your extensive bug reports as of late, we've been able to iron out a lot more bugs that were unfortunately left behind in the 0.6 update. Simply run Twisted Insurrection and the client will prompt you for the update automatically. Current patch version is 0.6.2. Keep the bug reports coming! The changelog for 0.6.2 is as follows:

Code:
============================== 0.6.2 =============================

Added: Applied a hack that can set rally points RA2 style (no need to hold alt)
Fixed: Behemoth is no longer buildable in Twisted Dawn mode
Fixed: Devestator is no longer buildable in Twisted Dawn mode
Fixed: Hover APC AI Clone is no longer used in Twisted Dawn mode
Fixed: Behemoth is no longer buildable in Meat Grinder mode
Fixed: Devestator is no longer buildable in Meat Grinder mode
Fixed: Hover APC is now available in Meat Grinder mode
Fixed: Behemoth is now buildable for both factions in Unholy Alliance mode
Fixed: Devestator is now buildable for both factions in Unholy Alliance mode
Fixed: Behemoth is now buildable for both factions in Ultimate Insurrection mode
Fixed: Devestator is now buildable for both factions in Ultimate Insurrection mode
Fixed: Banshee Facility towers no longer show through aircraft when landing or taking off
Fixed: Unable to read scenario error no longer happens after beating Twisted Dawn Nod Mission 05: Warthog Hunt
Fixed: Players using smaller vehicle graphics options now use the correct deployed Artillery image
Fixed: Tremor Artilleries no longer cause Reconnection Errors when one player is using smaller vehicle graphics option and another isn't
Fixed: Corrected names of some TW1 units in Twisted Dawn missions
Fixed: Removed a bunch of redundant AI tags from numerous game modes
Fixed: Fixed music trigger in Twisted Dawn Nod Mission 04 C: Adrift
Fixed: Ending triggers now work properly in GDI Mission 03 B: Bridge Issue
Fixed: Obelisk of Light no longer gets constructed immediately on GDI Mission 03 B: Bridge Issue
Fixed: Several animations on Nod structures that displayed before a build-up had been completed
Changed: Aircraft now face South-East when on Banshee Supply Facility dock
Changed: Aircraft now face South-East when on GloboTech Airstrip dock
Updated: Improved Twisted Dawn AI code to be on par with Twisted Insurrection AI
Updated: Twisted Dawn Nod Mission 05: Warthog Hunt now has more tiberium
Updated: Improved AI behaviour in Meat Grinder mode
Updated: Survival game modes are only meant to be played online, the client will now prevent you from playing them in Skirmish
Updated: Twisted Dawn AI improved


For the complete changelog, head on over to this thread.

You can either auto-update via the client or download the complete package from our ModdB page here:

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