This latest release has undergone over 400 lines of various changes, fixes and additions, the most exciting of which is the implementation of a new Tech Faction: The Forsaken, a darker take on the Forgotten from Tiberian Sun.
Here's a summary of the changes. For a complete list of changes since the last public release, check out the full changelog.
Key Additions & Changes
- 14 New Music Tracks
- Tibby & Noddy
- In Flames
- Arming to Win
- Veins
- Radioactivity
- Tungsten Souls
- W.I.R.E.S
- The Surveyers
- The Theme
- Milestone
- Nod Crush Remix
- Cold Rain
- Obsession Software
- Killing Fields [Frank Klepaki Remix]
- Tibby & Noddy
- 11 New Multiplayer Maps
- [2] Big Little Lake
- [2] Industrial Strength
- [2] Siege Rush
- [2] Tournament City
- [4] Mental Malice
- [4] Offense Defense
- [4] Escalation
- [5] D-Day
- [6] Close Quarters
- [6] Forsaken Night
- [6] Island City
- [2] Big Little Lake
- New Tech Faction: The Forsaken
- Eight New Forsaken Tech Units
- Three New Forsaken Tech Buildings
- Two New Forsaken Tech Defenses
- One New Forsaken Superweapon
- Eight New Forsaken Tech Units
- Other Additions
- Over a dozen hacks that significantly enhance gameplay
- New and improved unit & building graphics
- New & improved terrain graphics
- New Voiceovers
- Balance changes & bugfixes including
- Tech units (GloboTech & Forsaken units can now be built from, and only from, their respective factories)
- GDI Marauders can now fly with jetpacks
- Nod Cyborgs now have more specific roles
- Tiberium lifeforms are now a more serious threat
- Over a dozen hacks that significantly enhance gameplay
All this and more in the latest build.
Download here or update via launcher
We thank you for your continued support and hope you enjoy the latest release. We're also looking forward to hearing your thoughts on Version 0.7, so please feel free to ask us any questions or report any bugs you encounter. Now go forth and have fun!