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Frankenstein
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MasterHaosis
General


Joined: 01 Nov 2010
Location: Serbia

PostPosted: Mon Aug 12, 2019 2:30 am    Post subject:  Frankenstein
Subject description: edited version of Quiet's Adam
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Hello mortals! IT'S ALIVE! MasterHaosis Monster Factory present you Frankenstein Monster. it is edited version of Quiet's which he made few years ago while active. It was double bigger and got no face, just dark, it did not fit RA2 scale. But professionally made. I resized it (it lost some quality logically), then I edited it, repainted and manually drawn some stuff. So you get fresh new Frankenstein. Credit to Quiet as well!
Here are examples

[FRANK]
Sequence=FrankensteinSequence
Crawls=no
FireUp=4
;PrimaryFireFLH=100,-25,135
Cameo=FRANKICON
AltCameo=FRANKUICO

[FrankensteinSequence]
Ready=0,1,1
Guard=0,1,1
Walk=8,8,8
Idle1=72,15,0,SE
Idle2=87,15,0,S
Prone=0,1,1
Crawl=0,1,1
Die1=102,15,0
Die2=117,15,0
Die3=0,1,1
Die4=0,1,1
Die5=0,1,1
FireUp=132,8,8
FireProne=0,1,1
Down=0,1,1
Up=0,1,1
Cheer=196,8,0,SE
Paradrop=0,1,1
Panic=8,8,8

[FRANK]
UIName=NOSTR:Frankenstein
Name=Frankenstein
Category=Civilian
Primary=Mummypunch
Secondary=Mummysmash
Strength=400
Armor=plate
TechLevel=-1
CrushSound=InfantrySquish
Sight=6
Speed=3
Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry
AllowedToStartInMultiplayer=no
Cost=100
Soylent=200
Points=5
Fraidycat=yes
Civilian=yes
Nominal=yes
Pip=yellow
VoiceSelect=MummySelect
VoiceMove=MummyMove
VoiceAttack=MummyMove
DieSound=MummyDie
Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1}
PhysicalSize=1
MovementZone=Infantry
ThreatPosed=0 ; This value MUST be 0 for all building addons
ImmuneToVeins=yes
Size=1
;Trainable=no
Unnatural=yes
CloseRange=yes
DefaultToGuardArea=yes ; the much awaited dog default to move and attack when resting
GuardRange=6
SelfHealing=yes
;ImmuneToPsionics=yes
UseOwnName=true
ElitePrimary=Mummypunch
EliteSecondary=Mummysmash
Prerequisite=YABRCK
Fearless=yes
CivilianEnemy=yes
IsCow=yes



Frankenstein.rar
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 Filename:  Frankenstein.rar
 Filesize:  208.41 KB
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TAK02
General


Joined: 28 Jun 2015
Location: It was Damascus.

PostPosted: Mon Aug 12, 2019 6:24 am    Post subject: Reply with quote  Mark this post and the followings unread

Frankenweenie!

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One and only developer of the Command & Conquer Dune "C&C D" mod.
m7 wrote:
I tend to release things I create so that assets are never lost to hard drive problems, accidental deletion, or me having to pretend to care about rippers taking things from my project when it is done. #Tongue

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PussyPus
Commander


Joined: 14 Jul 2015
Location: Egypt

PostPosted: Wed Aug 14, 2019 5:32 pm    Post subject: Reply with quote  Mark this post and the followings unread

TAK02 wrote:
Frankenweenie!


Hasta La Vista, Weinei  Very Happy (sorry if this was racist)

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Team Black
Defense Minister


Joined: 25 Sep 2006
Location: Teamblackistan Posts: Over 9000

PostPosted: Thu Aug 15, 2019 1:42 pm    Post subject: Reply with quote  Mark this post and the followings unread

*fixes nerd glasses* Technically it's Dr. Frankenstein's Monster

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MasterHaosis
General


Joined: 01 Nov 2010
Location: Serbia

PostPosted: Thu Aug 15, 2019 4:28 pm    Post subject: Reply with quote  Mark this post and the followings unread

I know it of course, as many people do but it is known and used as Frankenstein everywhere, in media, halloween stores, other products etc... Also it is shorter for writing.
Even if not correct it has been widely accepted from 30s. Technically from other side of view, it is not wrong to call it Frankenstein either because it had no name (or was called Adam sometimes if I remember correctly), so it can adapt name/surname of its creator, which happened, I think.
It is just Dr. Frankenstein and Monster, if they are both. But usually you can see ,,Crazy scientist and Frankenstein"

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