Project Perfect Mod Forums
:: Home :: Get Hosted :: PPM FAQ :: Forum FAQ :: Privacy Policy :: Search :: Memberlist :: Usergroups :: Register :: Profile :: Log in to check your private messages :: Log in ::


The time now is Thu Mar 28, 2024 4:23 pm
All times are UTC + 0
Faction Superpowers (Iorn Curtan, Chronosphere Nod and GDI).
Moderators: Dawn of the Tiberium Age Staff
Post new topic   Reply to topic Page 1 of 1 [2 Posts] Mark the topic unread ::  View previous topic :: View next topic
Author Message
Marinealver
Guest




PostPosted: Mon Oct 21, 2019 12:26 am    Post subject:  Faction Superpowers (Iorn Curtan, Chronosphere Nod and GDI).
Subject description: Superweapons
Reply with quote  Mark this post and the followings unread

So I know for faction balance the superpowers have been removed for balance reasons as GDI and Nod don't have any ability super power weapons. But theree were a couple of general powers that were more along the lines of minor attacks and were shared by both GDI and NOD. I'd figure they could be brought back in along with the Chronosphere and the Iron Curtain.

Nod Hunter Killer Drone Construction Yard plus Research Center and you can have a robotics facility which gives you the Hunter Killer Drone from Tiberium Sun that would go and automatically find an enemy unit or building and destroy it. A great harassment weapon, if not one for any of those neat superweapon tricks involving iron curtains and chronospher.

GDI EMP Pulse Give it unlimited range though. Simply put this will disable all vehicles and defensive structure when fired. Does no damage and does not affect infantry (will affect the Cyborg prototype).

Just don't forget to add in the Allied Chronospher for teleporting units and the Soviet Iron Curtain for invincible units and buildings.

Back to top
Lin Kuei Ominae
Seth


Joined: 16 Aug 2006
Location: Germany

PostPosted: Mon Oct 21, 2019 7:56 am    Post subject: Reply with quote  Mark this post and the followings unread

Nothing was removed.
GDI has the Ion Cannon
Nod has the Temple of Nod Nuke
Allies and Soviets have the missile silo nuke.

Chronosphere and Iron Curtain are not possible to add, because the TS engine (on which DTA is running) doesn't has the logic that would support these.

Right now the Superweapons are balanced and each side got one. It would only unbalance things if new SWs would be added for a few factions only.

_________________
SHP Artist of Twisted Insurrection:  Nod buildings

Public SHPs
X-Mech Calendar (28 Mechs for GDI and Nod)
5 GDI, 5 Nod, 1 Mutant, 1 Scrin unit, 1 GDI building

Tools
Image Shaper______TMP Shop______C&C Executable Modifier

Back to top
View user's profile Send private message
Display posts from previous:   
Post new topic   Reply to topic Page 1 of 1 [2 Posts] Mark the topic unread ::  View previous topic :: View next topic
 
Share on TwitterShare on FacebookShare on Google+Share on DiggShare on RedditShare on PInterestShare on Del.icio.usShare on Stumble Upon
Quick Reply
Username:


If you are visually impaired or cannot otherwise answer the challenges below please contact the Administrator for help.


Write only two of the following words separated by a sharp: Brotherhood, unity, peace! 

 
You can post new topics in this forum
You can reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum


Powered by phpBB © phpBB Group

[ Time: 0.1270s ][ Queries: 11 (0.0071s) ][ Debug on ]