Posted: Fri Oct 25, 2019 4:25 pm Post subject:
Broken Unit and Defense
These problems have persisted for days now and I am no closer to fixing them.
My unit, the Ripper, crashes when I build it. I have the filename and unit tag the same. I have made an art entry for the unit as well. I want this uni to have a turret and have created one, linking them in the HVA builder.
The Electroshot, a defense for a new faction, crashes when it fires, but I have just copied a weapon from a unit for it to have something to fire. I did that since I used LaserFire2 for one of my Nod units.
This may be because I have been sloppy, but I need another pair of eyes.
Thanks.
Ripper - try giving SecondaryFireFLH in arts.
Electroshot - You have duplicate Primary in rules, LaserFire weapon will be used. Check for properties like Charges and its charging anim etc..
Some basic stuff
- Game won't read any new flags like EagleGateOne/PrerequisiteEagleFactory etc.
- If you comment a section header like ;[GAMCV] or ;[NAMCV] then all the flags related to it also needs to be commented otherwise those flags will override the previous section's flags of [MCV]. QUICK_EDIT
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