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Red Line
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lovelon06
Medic


Joined: 11 May 2018

PostPosted: Wed Dec 25, 2019 5:55 am    Post subject:  Red Line
Subject description: Yuri's Revenge Mod
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Sorry, I use Google Translate because my English is very bad.
- Mod has over 100 new units and many other things from Ares ( 2.0 )
- Improve AI
.............
I developed this mod for more than a year but I am still not an experienced modder .
- I don't know how to make an exe file so you have to download the full game rar version
- I didn't know how to create a campaign, so I turned it off
- Not good photoshop
I still need a lot of help .
- Report Bug
- Idea for balance
- Ideas for new units
Version 26/04/2020
https://drive.google.com/open?id=1S0Sayg8hrfiTZ88zhU2dciN3VX-6FzbF
The majority of units and logic come from this page :v



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Last edited by lovelon06 on Sun Apr 26, 2020 5:18 am; edited 9 times in total

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G-E
Defense Minister


Joined: 09 Feb 2015

PostPosted: Wed Dec 25, 2019 8:01 pm    Post subject: Reply with quote  Mark this post and the followings unread

You should post screenshots or setup a ModDB page.

_________________
http://www.moddb.com/mods/scorched-earth-ra2-mod-with-smart-ai

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Graion Dilach
Defense Minister


Joined: 22 Nov 2010
Location: Iszkaszentgyorgy, Hungary

PostPosted: Fri Dec 27, 2019 10:19 am    Post subject: Reply with quote  Mark this post and the followings unread


_________________
"If you didn't get angry and mad and frustrated, that means you don't care about the end result, and are doing something wrong." - Greg Kroah-Hartman
=======================
Past C&C projects: Attacque Supérior (2010-2019); Valiant Shades (2019-2021)
=======================
WeiDU mods: Random Graion Tweaks | Graion's Soundsets
Maintainance: Extra Expanded Enhanced Encounters! | BGEESpawn
Contributions: EE Fixpack | Enhanced Edition Trilogy | DSotSC (Trilogy) | UB_IWD | SotSC & a lot more...

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lovelon06
Medic


Joined: 11 May 2018

PostPosted: Mon Dec 30, 2019 4:24 pm    Post subject: Reply with quote  Mark this post and the followings unread

I also thought about the photos but I don't know where to start ... so I don't have any pictures  :v
Maybe I should start from video
Cyclops and Siberia Bear ( AI Unit )
Cyclops can create shields and Siberia Bear can heal when below 50% hp



Grinder ( AI Unit )
It can increase speed when encountering enemies



Zeus Tank
Long-range units with large damage radius, it can redeploy once when destroyed



Mag Storm
It can shut down buildings and vehicles with EMP



Martial Prowess
Its weapons may not be good, but it is very good against some physical weapons ( Don't try the sabot of tank destroy and Ivan Bomb )



Jackhammer
Long-range units have great damage, but it takes some time to charge their weapons



..........

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TAK02
General


Joined: 28 Jun 2015
Location: It was Damascus.

PostPosted: Mon Dec 30, 2019 6:45 pm    Post subject: Reply with quote  Mark this post and the followings unread

lovelon06 wrote:

Cyclops can create shields

Awesome! How did you manage it? Last I chked, Ares was incapable of it...
lovelon06 wrote:

Siberia Bear can heal when below 50% hp

This would be interesting too #Tongue
lovelon06 wrote:

Jackhammer
Long-range units have great damage, but it takes some time to charge their weapons

it's the Ordos Laser Tank mk. 2 Laughing

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Graion Dilach
Defense Minister


Joined: 22 Nov 2010
Location: Iszkaszentgyorgy, Hungary

PostPosted: Tue Dec 31, 2019 8:39 am    Post subject: Reply with quote  Mark this post and the followings unread

TAK02 wrote:
lovelon06 wrote:

Cyclops can create shields

Awesome! How did you manage it? Last I chked, Ares was incapable of it...
lovelon06 wrote:

Siberia Bear can heal when below 50% hp

This would be interesting too #Tongue


The latter's a damage particle system which heals back (damage smokes replaced with a healing particle). The former I'm not sure of. My first guess would be a weapon attached to the firing animation which applies the AE for the shield.

_________________
"If you didn't get angry and mad and frustrated, that means you don't care about the end result, and are doing something wrong." - Greg Kroah-Hartman
=======================
Past C&C projects: Attacque Supérior (2010-2019); Valiant Shades (2019-2021)
=======================
WeiDU mods: Random Graion Tweaks | Graion's Soundsets
Maintainance: Extra Expanded Enhanced Encounters! | BGEESpawn
Contributions: EE Fixpack | Enhanced Edition Trilogy | DSotSC (Trilogy) | UB_IWD | SotSC & a lot more...

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TAK02
General


Joined: 28 Jun 2015
Location: It was Damascus.

PostPosted: Tue Dec 31, 2019 10:13 am    Post subject: Reply with quote  Mark this post and the followings unread

Graion Dilach wrote:
TAK02 wrote:
lovelon06 wrote:

Cyclops can create shields

Awesome! How did you manage it? Last I chked, Ares was incapable of it...

My first guess would be a weapon attached to the firing animation which applies the AE for the shield.

But that would mean that the "shield" is only active during firing.
And what would such a shield do? Decrease damage/effectiveness of weapons fired? Heal? All of the above?
From the looks of it, whenever the Cyclops is hit it creates an animation, and I'm guessing that anim decreases damage via AE.

Either that, or the Cyclops is as strong as its own HP+Shield, and the anim playing is just an illusion.
That's one way to create a shield...

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lovelon06
Medic


Joined: 11 May 2018

PostPosted: Mon Jan 13, 2020 7:59 am    Post subject: Reply with quote  Mark this post and the followings unread




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lovelon06
Medic


Joined: 11 May 2018

PostPosted: Sun Jan 19, 2020 4:46 am    Post subject: version 18/01/2020 Reply with quote  Mark this post and the followings unread




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lovelon06
Medic


Joined: 11 May 2018

PostPosted: Sun Mar 22, 2020 1:07 pm    Post subject: version 22/03/2020 Reply with quote  Mark this post and the followings unread


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