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ADDING AMBIENT SOUNDS TO YOUR MAP ?
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adamstrange
Tiberian Fiend


Joined: 07 Mar 2013

PostPosted: Wed Oct 28, 2020 8:32 pm    Post subject:  ADDING AMBIENT SOUNDS TO YOUR MAP ? Reply with quote  Mark this post and the followings unread

How do I go about doing this ?

I want my map to have the sound of an eerie wind playing and at the same time when a player goes to certain parts of the map, those areas have their own sounds but you will still hear the wind playing so the area sounds do not cutoff the map's main sound.

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Mig Eater
Defense Minister


Joined: 13 Nov 2003
Location: Eindhoven

PostPosted: Wed Oct 28, 2020 9:31 pm    Post subject: Reply with quote  Mark this post and the followings unread

Use map triggers attached to celltags.

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G-E
Defense Minister


Joined: 09 Feb 2015

PostPosted: Thu Oct 29, 2020 12:05 am    Post subject: Reply with quote  Mark this post and the followings unread

Most of these types of questions can be answered by editing the mission maps in FA2... start there.

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