Also Known As: Axidental JeepBuilder Joined: 24 Jul 2019 Location: Miskolc, Hungary
Posted: Tue Mar 23, 2021 10:08 am Post subject:
[RA2/YR] 38M Toldi I Light Tank
Subject description: Second World War
The 38M Toldi I was a Hungarian-made World War II light tank set up by the Royal Hungarian Army and it was the first member of the Toldi tank family. From 1942, the type was registered as the 38M Toldi A.20 and 38M Toldi A.40, respectively, on the basis of its main armament. It was based on the Swedish L-60 which's licence was bought by Ganz and MÁVAG.
A bit small if appropriate regardless given the basis, but otherwise good work on the shape. If you want to work on it further, I'd recommend putting remap on, say, where you see fit as detailing. QUICK_EDIT
Also Known As: Axidental JeepBuilder Joined: 24 Jul 2019 Location: Miskolc, Hungary
Posted: Tue Mar 23, 2021 10:50 am Post subject:
Maybe I will improve it.
I think the hull should fit the turret better if it was shorter/lower. _________________ Sole developer of Fall of Yuri mod v0.0.1.75b and 2700 mod v3.1. These titles are occupied from now on. =)) QUICK_EDIT
the scale is perfect. the only things i would suggest to make this voxel better are
to change the turrets shape a little bit, and to add a little more remap _________________ visit my moddb profile for .shp downloads and stuff QUICK_EDIT
the turret looks a little bit thick compared to other vanilla tanks. making it shorter or perhaps just adding some horizontal texture lines
is what i would try. also i would change the barrels color to a darker shade because as you can see it cant be seen against the tank.
the small details in the front of the tank and side of the turret get all crunched up when rendered ingame. its hard to determine how it
will look ingame when looking through the 3d viewport of the voxel editor, but in general voxels look best when its a small tank with big details,
and not vice verca. at least thats what i think. the way you added texture to the model with panel lines is very nice. _________________ visit my moddb profile for .shp downloads and stuff QUICK_EDIT
The turret is proportioned like the real tank now. If you can still give it more remap, I think you can turn the gun mantlet into one, which will give better contrast. And if the contrast is still not good enough in-game, then turn the gun barrel black like the tracks, which should do the trick.
Small details poorly rendered by the game, as pointed out by McPwny, are unfortunately a common occurrence due to them being made up of 1 voxel-wide lines and dots. I would keep them though if you ask, since they can still properly be rendered when the tank is in correct orientations. QUICK_EDIT
Also Known As: Axidental JeepBuilder Joined: 24 Jul 2019 Location: Miskolc, Hungary
Posted: Tue Mar 23, 2021 4:30 pm Post subject:
I think I will leave it as it is (for now). _________________ Sole developer of Fall of Yuri mod v0.0.1.75b and 2700 mod v3.1. These titles are occupied from now on. =)) QUICK_EDIT
Also Known As: Axidental JeepBuilder Joined: 24 Jul 2019 Location: Miskolc, Hungary
Posted: Tue Mar 23, 2021 7:09 pm Post subject:
I know MasterHaosis, I'm playing it very often and I like WW stuff too, especially the tanks and ships.
I'll upload it after some polishing. _________________ Sole developer of Fall of Yuri mod v0.0.1.75b and 2700 mod v3.1. These titles are occupied from now on. =)) QUICK_EDIT
Sorry if I sounded a bit harsh, the size fits in nicely with the vanilla RA2 units, which would probably be preferred by the average modder. _________________
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