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C&C Power Play V.1.3.2 Has been released!
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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Sat Jun 03, 2023 2:27 am    Post subject:  C&C Power Play V.1.3.2 Has been released!
Subject description: Powerfull reinforcements have arrived!
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Hello everyone! NeverLoseGuy, the leader of C&C Power Play, has released C&C Power Play V1.3.2 as we speak. For those unaware of what is being written here, C&C Power Play is a total conversion modification for Command & Conquer Generals: Zero Hour. It comes with 5 original factions (Vulkan, Fulgura, Lamina, Solisia, and Demons) and several new units and gameplay quirks to deal with. The changes from C&C Power Play V1.3.2 were announced with the following words:

Quote:
EDIT: V.1.3.2 also contains files previously missing that are needed to run Control Bar Pro properly, so it should be fixed now.

CHANGELOG V.1.3.2 Fix 1

SOLISIA
- Fixed the texture of the Cupid (Actually implemented for real this time).



CHANGELOG V.1.3.2

GLOBAL
- Reduced the cooldown of the Reinforcement Pad from 2 minutes to 1 minute.
- Reinforcement Pads now *spawn* a unit instead of being para dropped from a plane, coupled with a fitting sound effect.
- Tech Buildings (not including hospitals) are now indestructible.
- Artillery Platforms now deal the same amount of damage as Command Center ones.

SOLISIA
- Fixed the texture of the Cupid.

INFERNUS
- Updated Doomsday's movement sound.



CHANGELOG V.1.3.1

GLOBAL
- Adjusted the "subdue" health of various units to match their health pools.
- Changed the damage types of all hitscan-based weapons (except Bishop) to "Gattling".
- Increased turret addon's weapon damage from 25 to 50.
- Reduced the visible range of Tier X units to all players.
- All players will start the game with one starter unit (unless the player's faction is Vulkan, in which case they will start with 2 Whiplashes).

- Adjusted the percentage of damage taken vs. armor:

- Gattling damage type will deal:
- 50% vs. truck armor (light vehicles)
- 40% vs. structure armor
- 25% vs. everything else
- Explosion damage type will deal:
- 50% vs. structure armor
- 100% vs. everything else
- Flame damage type will deal:
- 10% vs. structure armor
- 50% vs. tank armor
- 100% vs. everything else

SOLISIA
- Added The Cupid
- The Cupid is a Tier 3 support vehicle that can target its enemies, giving a boost to allies' damage by 50% towards the said target.

- Removed the "dust effects" on various cameos.
- Decreased Priest's weapon damage from 400 to 100. Its cooldown decreased from 6000 to 2000. This is to prevent it from dealing a massive amount of damage to structures.

VULKAN
- Added The Servus
- The Servus is a Tier 3 support vehicle that auto-heals its nearby units.

- Changed the damage type of Ignis Prime's weapon to "Explosion".

FULGURA
- Added The Spotter
- The Spotter is a Tier 2 support vehicle that grants players increased vision around them and the ability to temporarily scan shrouded areas.

- Updated the aesthetics of the Enforcer, enlarging its turret.

- Decreased Enforcer's turn rate from 90 to 60.
- Increased Shieldbreaker's machinegun weapon damage from 20 to 50.

LAMINA
- Added The Toad
- The Toad is a Tier 3 artillery that can lob its shell from afar. Its high amount of health allows it to withstand a considerable amount of damage.

- Increased Lion's missile scatter radius from 25 to 50.

INFERNUS
- Added The Doomsday
- The Doomsday is a Tier X support vehicle that can be detonated at will for an apocalyptic explosion. Its high amount of health allows it to withstand a considerable amount of damage.









As always, you can download the mod via GenLauncher, or this page and install it manually.


You can check more information about C&C Power Play by visiting the ModDB Profile. Download C&C Power Play V1.3.2 Here. That's all, folks! Stay tuned at PPM for more news coverage on C&C Power Play!


Key Words: #News #Release #Generals #ZeroHour #CnCPowerPlay 

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